The recreation of self 1

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File The recreation of self


Topics:

Definitions Predictions Experiments and results Knowledge generation Arguments based on experiments, science, and rational thought Axioms Proofs arguments based on axiomatic statements that might have experimental evidence for them Creation processes

Principles Smartphone analogies subjective experiences Applications



Definitions Superimmortality defines the self as all of the physapaths that produce an awarepath that you experience. To recreate the self is to create one or more of the many different physapaths that when they are in existence and functioning correctly produce awarepaths that you experience.

Mapping

Predictions:

   1. There are many different physapaths that will produce versions of the self
   2. Versions of the self can be created without knowledge naturally Example: you currently exist. 
   3. Many different enhanced versions of you exist that can help in the recreation of versions of you.
   4. Continuousness of either body or of consciousness is not necessary for the recreation of versions of the self.
   5. Continuity of either body or of consciousness is not necessary for the recreation of versions of the self.
   6. Responsibility for deeds done by one version of you does not have to cary over to other versions of you.
   7. Knowledge about versions of you can be discovered and synthesized 
   8. There are many different ways to produce conscious versions of you. (You ---For each ixperiencitness grouping) such as physapaducers, sensepaducer, awarepaducers, ixpaducers.
   9. Applications of sensepath continuums to a physasection or starting at a physamoment creating novel physapath with the same ixperiencitness


Experiments and results


Arguments based on experiments, science, and rational thought Axioms Proofs arguments based on axiomatic statements that might have experimental evidence for them Proofs are defined here as logically sound arguments based on well defined axioms


Knowledge generation: Mapping physapaths to awarepaths Delineating physapaths into ixperiencitness groupings applications of sensepaths to physapaths



If you have no knowledge of what

If you are a human you are going to a human like brain

Since there can be enhanced versions of you and transformational versions of you that could be electronic there may be many different physapath that are not human but still can produce your ixperiencitness

Process of elimination of physapath that are clearly not you

Mapping all ixperiencitness



Creation processes: Shotgun method where many different physapaths are produced increasing the probility that randomly that one that you experience will be produced

If a version of you exists then this can be a starting point for the creations of other versions of you

Application of different sensepath given one original physapath with the desired ixperiencitness. The resulting behavior can be studyed to see how the awarepath changes and if and when the ixperiencitness changes.



Trial and error analyzing behavior of physapaths in a physapaducer



Principles:


Smartphone analogies:


Subjective experiences:


Applications